

“Thirteen Ways of Looking at a Typeface”
by Michael Bierut
Before reading this article, I often found myself stuck when deciding to choose a type face. It was ALWAYS Univers 57 Condensed for body text and 67 Condensed for sub heads and call outs. But then once it came time to choose a tittle and subtitle font, my imagination went wild. Combining fonts left and right, cropping them, linking them, I did it all and often with no regard for how well they coincided with the task at hand. The font combination workbook assignment helped to widen my body text choices, adding Helvetica, Trade Gothic and even Futura, but I couldn’t stop coming up with unique title and subtitles. But in reading this article, I found out that there needs to be a lot more thought put into a font choosing process.
For the first project ever, I was stuck a form of number six hell. “Because they made you” is the reason, and for that I have fallen in love with Univers, and have despised ITC New Baskerville ever since. Univers provided so many opportunities for me, thick thin, condensed to wide, it worked for just about everything. But with ITC New Baskerville, I just couldn’t enjoy it, for what reason I don’t know but to this day ITC New Baskerville and I are not on good terms.
Some of the things I am now going to try and practice are “because it reminds you of something” and “because it’s boring.” In practicing these in the construction of my titles and subtitles, I feel like I can still express my imagination, but link the choice of font to the subject at hand. For instance in my Chicago Blues book covers, the fonts Rockwell and Memphis for some reason really remind me of the city, there is just something about them that screams “I represent Chicago.” So in my final design I choice Memphis, and in the end I felt that it was the most successful cover. I have never really considered the principle of using a typeface because it is boring and Bierut describes Tibor Kalman’s fascination with boring typefaces. “Anything but a boring typeface, he felt, got in the way of the ideas.” It seems goofy at first but in some ways it makes sense. Soethimes when the material is fascinating or interesting, you don’t need fancy typography taking away from what the actual text is trying to say.
“Type Means Never Having To Say You’re Sorry”
by Jessica Helfand
I don’t know what to say each time I read an article and realize that I do what they often preach as wrong. Should it be a learning experience and from that I can increase my knowledge of the career I have chosen and better myself as a designer, or should I take it as a sign. It has happened all too often in this past year that I am assigned an article to read, or read on voluntarily and find that the topic of the article is about something that I do when I design. This article, with the principle of choosing a type face “because I like it” is something that yes, I am guilty of.
It’s not that I solely chose it because I like it, but I make an attempt to chose typefaces based on how they work with a certain layout or concept, but I do choose them because I am familiar with them, and when it all boils down, it’s “because I like it.” Helfand preaches the importance of Design and Typographic History, something that I am not yet familiar with but will be taking next year. And it being a design student at the University of Kansas, I am glad that it is something that they find necessary and stress in the major. Between the requirements of Art and Design History along with term papers covering everything from specific typographers to typographic and graphic design movements, the core of my design history knowledge grows with each and every class period.
So in reading this article I am not going to look at it as a chance to better my skills and craft. The only thing it’s a sign for is that I have a lot left to learn if I want to succeed in this field, but it is something that I am eager to do. It makes sense, of course I make mistakes like this in college, that’s why I am here, for trial and error, and to learn from my mistakes to overall increase my knowledge of design.
GD is? DEFINITELY NOT "because I like it." It is based off of choices and considerations with the product at hand and what helps to make it more successful.
TYPE is? Staying tight while being yourself. There are reasons for type choices, and one of them is definitely about following he rules. But without being yourself in your work, everything will be the same.
RESPONSIBILITIES? To address the situation or project with its best interests in mind, not my own. What I like and find successful may not be the best option for the success of a project.
VALUABLES? To make mistakes NOW. Reading these articles and seeing what I do wrong is important to find out now rather it be when a client is unhappy with a finished product.